Six game modes at launch. Here is how every confirmed mode works in Vietnam.
Firebase defence under fire — official Hell Let Loose: Vietnam screenshotHell Let Loose: Vietnam launches with six game modes across six maps. Four are confirmed: the returning Warfare and Offensive, plus new Conquest and Domination. Two more modes have not yet been detailed.
| Mode | Type | How it works |
|---|---|---|
| Warfare | Objective (returning) | Classic HLL: capture and hold strongpoints across the map; the team holding the majority wins as the clock runs out. |
| Offensive | Attack/defend (returning) | Attackers push a sector chain with limited resources; defenders hold until the final sector falls. |
| Conquest | Territory (new) | Capture neutral sectors to build a territory lead; each captured sector drains the enemy's ticket pool. |
| Domination | Point control (new) | Fight over three fixed points simultaneously — the fastest pace mode, perfect for jungle firefights. |
50 vs 50 — 100 players total, like the WWII game.
Not confirmed at launch; the two unannounced modes may include a smaller-scale option.
No single-player or co-op campaign confirmed; the game is focused on multiplayer 50v50.
Hell Let Loose: Vietnam Guide — a fan-made guide and wiki. Not affiliated with Expression Games, Team17 or Black Matter. All trademarks belong to their respective owners.
Home · Helicopter Controls · Release Date · Price · Crossplay · FAQ · Sitemap